Hi, I'm Tonz.
I'm an experience designer collaborating on immersive media projects as a way to process social issues and foster subversive imagination.
Our diy collaborative projects have exhibited with Culture Hub, the Smithsonian, LACMA and won awards at Indiecade, Tribeca, and Games for Change.
My approach to both production and curation is covered in Vice, Refinery29 and informs my curatorial practice as a juror who has read applications for Indiecade, Sundance New Frontier, and Slamdance DIG.
๐ Co-founder of Browntourage, diverse media collective.
๐ธ Commercial Interactive for Universal Studios Japan, Sesame Street Land.
๐ M.F.A. Interactive Media & Game Design, USC School of Cinematic Arts.
Reach out! tonzemail at pm dot me - LinkedIn - Itch.io
(CV available on request)
METHODOLODIES:
Experience design, User Research, Data-driven design, Diversity & Inclusion, Praxis-based design, Rapid Prototyping, Producing for small groups.
TECHNOLOGIES:
Unity C#, VR/AR/MR, Motion Capture, HTML5/CSS, Javascript & libraries (ex. three.js, d3.js etc.), Adobe CS, Maya, Python, PHP, Arduino/Processing. *Project based learning.